[MainTexture] _BaseColor("Base Color", Color) = (1, 1, 1, 1)
[MainColor] _BaseMap("Base Map (RGB) Smoothness / Alpha (A)", 2D) = "white" {}
That “[MainTexture]” before “_BaseColor” and “[MainColor]” before “_BaseMap”.
the right code is
[MainColor] _BaseColor("Base Color", Color) = (1, 1, 1, 1)
[MainTexture] _BaseMap("Base Map (RGB) Smoothness / Alpha (A)", 2D) = "white" {}
please fixed at next version, thx