SimpleLit shader error

        [MainTexture]  _BaseColor("Base Color", Color) = (1, 1, 1, 1)
        [MainColor] _BaseMap("Base Map (RGB) Smoothness / Alpha (A)", 2D) = "white" {}

That “[MainTexture]” before “_BaseColor” and “[MainColor]” before “_BaseMap”.

the right code is

        [MainColor]  _BaseColor("Base Color", Color) = (1, 1, 1, 1)
        [MainTexture] _BaseMap("Base Map (RGB) Smoothness / Alpha (A)", 2D) = "white" {}

please fixed at next version, thx

unity version 2019.4.8
urp version 7.3.1 and 7.4.3

update