Hi everyone,
I have been working on a car game project for a while now. Its a gta 1 style car game and right now im only using a boxcollider with a rigidbody and 4 wheelcolliders. Im adding torque to the both back wheels to move it forward, but even with the both front wheelcolliders’ straight (steerAngle=0f) the car turns subtly to the right.
What could cause this?
I have found 4 posts on the forum regarding the same issue, but none of them got any good answers… So i guess im not the only one that could use some help.
I hope that someone that has experience from this can help me
Here’s the four posts:
http://forum.unity3d.com/viewtopic.php?t=34891&highlight=car+automobile+problem
http://forum.unity3d.com/viewtopic.php?t=31264&highlight=car+automobile+problem
http://forum.unity3d.com/viewtopic.php?t=23774&highlight=car+problem
http://forum.unity3d.com/viewtopic.php?t=11914&highlight=car+problem