Hullo GUIers,
Bear in mind that I’m horribly inexperienced when it comes to Unity’s GUI functions. Right now, I have a little ability selection bar where you pick various abilities and I want a short explanation of each ability to appear when you click on it. Basically, I want to be able to make a box that is filled with text and auto-formats itself (including line jumps), and I want to be able to place it at certain coords on the screen.
Was looking at things like GUILayout and it’s various functions, but I can’t seem to find a simple explanation on what I should do here. I know there should be a way I can define a rectangle (say 300 by 300, for example) then insert a string into it. When the string is longer than 300, it skips a line and continues. Also, is there any way in a string to force a line skip? I vaguely remember that it was something like \n in python, but it doesn’t seem to work here…
Thanks for any help!