Simplex Noise/ Perlin Noise a Cube Sphere

so i read much about planetary genaration and that i have to use Cube Spheres to do so.
First i made a Cube Sphere.
But now i really need help, because i dont understand how to noise the faces of the cube/sphere.

Here is a Picture of the CubeSphere.

Thanks for any help.

You don’t need a “cubesphere”. You can simply deform the vertices of a sphere. See the examples here: Unity Asset Store - The Best Assets for Game Making