Simplified Chinese font (Ezgui) + BitmapFont Generator - how to optimize?

Hi, For the needs of our game we need to include Simplified Chinese font : but SimHei font is composed of +27000 characters so BMFGenerator generates 7 files of 2048/2048… which is a bit exepensive for just a translation.

Right know, i’m exporting all the font in bitmap but i wonder if there is some tricks to lower that number.

Maybe 3000 characters are enought, who knows ?
Any tips would be appreciable !

I think 2D toolkit is doing something along these lines.

http://www.unikronsoftware.com/2dtoolkit/doc/1.92/advanced/packed_fonts.html

Thanks Hippo, not sure it the answer if was looking for. We’ll throw an eye but I already thought about multi chaneling file.

What i want to know is how many signs are required by Simplified Chinese in order to be read, and wich ones ^^
In SimHei font, for example, there is 20+ tabs of signs like in Arial we have “letters, numbers, symbols, ordinals, etc…”

Ok guys, just found that BMPfont Generator has an option : use caracters from file. :3