Simulating Lidar for Robotics

In this brief overview, I share my work at PaleBlue developing lidar simulations made with Unity: Simulating Lidar for Robotics with Unity | Better Programming

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Does this also returns data to some form of array, for further data processing, or is just pure shader based?

Output data is in Point Cloud format and ready to use with ROS as set of topics. Completely stimulating topics from the real device.

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