Simulating RPCs From External Applications

Hi all,

In a project I’m currently working on, I have an external application written in another language from which I’d like to send RPCs to a Unity client or server.

Is there a particular port on which Unity receives RPCs, such that if I were to format a message as an RPC from my external application, Unity would recognize and execute it?

Thanks in advance - this would really simplify my inter-application communication.

Ahonek

The format is not known and there is officially no support talking to unity networking from anything but unity I fear.

You would have to use something else if you want to use some external non-unity application to send this kind of data, if the external is in another language that commonly means: write your own in UDP or TCP as most networking systems will not work over different language barriers so you either have to do all in .NET or you do all native and write plugin code to use it from your unity pro win / osx standalone …

Alright, that’s what I was afraid of. Not the end of the world, it just means I’ll need to go a little deeper into networking than I had hoped.

Thanks for your speedy reply!

Ahonek