Simulator fires PointerDownEvent twice when dragging

PointerDownEvent is fired twice when clicking element and dragging. It’s fired once if i only click the element, I also don’t have this problem with normal game view (no simulator). The version I’m using is 6000.0.31f1, previous Unity version doesn’t have this problem (2022).

This sounds like a legit bug, could you open a case please? (Help > Report a Bug…)

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Alright, I will.