Since updating to 2019.4.5f1 Game view is squaring the resolution of the headset

Updated to 2019.4.5f1 last week and noticed very bad performance - after a bit of profiling I noticed that it was the URP rendering causing the issues.

Looked into it further and realised that the game view was always double the height and double the width of the resolution of the headset. We are running single pass instanced in the project.

Tried updating steamvr, URP but the issue still remains - seems like the resolution is being squared when it should be just doubled for single pass? Or maybe it’s x4 as I dont see the double view in the game view

This is still happening in 2019.4.11

~Anyone?

Not sure if there are any difference, but the current version is 2019.4.28. Guess it’s worth a try.

1 Like

certainly worth a shot, driving me nuts at this stage

I only see 2019.4.12?

would be quite the jump from 11 to 28 :slight_smile:

haha, yeah you’re right. It’s the 2018.4 that is at .28.
Did 2019.4.12 fix it?

Hey there,

Can you also file a bug report on this so the team can investigate?