I’ve created a little game. But this single button only works when all canvases are open. If I close all the other canvases using (canvas.GetComponent().enabled = false;), the the button suddenly won’t work. Any ideas? This is really confusing me.
Fixed. Previous canvases were blocking it, so after changing the sort order to 1, it is now at the front and can be pressed.
For some bizarre reason, I do not have the problem the opposite way around. Any explanation would be greatly appreciated.