Hi,
I have many levels defined in yaml files. It is a simple board game so the level files define the format of the board, tile types and positions for the game elements. I made it this way so that it would be very easy to design new levels -- just save a new yaml file and voil.
Now to load a level, I need to add the same scene multiple times and load the level file based on the scene index (nothing really changes in the scene, the level data is all in the yaml file). This is a little inconvenient for two reasons: I have to manually add the same scenes to the game build and to track the correct indexes.
I wish I could avoid having to add the scene multiple times, but I'm afraid there is nothing I can do. Is there a different strategy for this?
I hope the question was clear. :)