Sinking Script

hi, i’m kind of stuck on one of my project. i would like to do a script that allows my object to sink when an object is drop on to another object using collider. does anyone have any examples that can share with me??

http://unity3d.com/support/documentation/ScriptReference/Collider.OnCollisionEnter.html?from=Collision

Use that to check whether it gets hit. You can reference the game object using “this” or the collider which you can convert to a game object by doing namehere.gameObject.

So if some object collides with your object, sink.