I have a project all setup and working with Windows MR, however as you move around the scenes the character slowly sinks through the floor.
I think it may be related to sloping floors. Anyone come across this.
Using 2017.2.0p1-MRTP4 with HoloToolkit-Unity-2017.2.1.0.unitypackage.
MixedRealityCameraParent on which I have a child component that has a capsule collider and a rigidbody