I know how to make the animation fire for the trigger, but I can’t for the life of me figure out how to set a position.
The problem:
I have a chair that has a collision state to it. When the person comes up they bump in to the chair and are supposed to sit.
What happens is that they come up and sit… In mid air.
I need to know (or point me in the right direction) of how to set the position for the animation. I’m still a beginner, but I’m learning fairly quickly. This problem has been illusive, though. I know there was a way to do it in Legacy, but now I’m using mecanim.
If anyone knows how this can be done… Please help.