Im’ using currently unity 2020.3 and I have some problems to make a map.I’ve followed 3 different tutorial showing the same stuff + looked to this page and others related.
Fun fact I don’t have the same menu than the tutorial online or when reading the unity manual even choosing the same version.
Still , the size of the cell in the tilepalette is way much bigger than the asset I use ,creating big gaps making impossible to make proper map.I’ve obviously tried many time.
Instead of a spritesheet I’ve imported individual assets with differents size ,all the parameters are in the second screenshot.the 4 assets I tried to use(for a test) have all the same parameter and for the tilepalette itself I’ve tried with default parameter and modified (with no changes).
Hopping you help me for this part who seems very easy when looking some tutorials …