I don’t know what to choose… Character controller or just normal mesh collider+ rigibody or wheel colliders etc…
Also if someone has a basic working script please share (:
I don’t know what to choose… Character controller or just normal mesh collider+ rigibody or wheel colliders etc…
Also if someone has a basic working script please share (:
Definatley not a character controller, if you want to stay sane at least…
You shouldn't need a mesh collider for a skateboard; a box collider should do the trick. I also prefer not to use unity's built-in scripts. They often do more than you need. Especially when you're making a skateboard that needs to roll and have inertia. I'd go box, wheels and rigidbody, but stay away from mesh colliders for non-static geometry.
– iwaldropthanks for your answer!
– skoandi