Skeleton "HERO" Playable Character

Unity Pack: http://mr-necturus.com/shop/unity_assets/skeleton_hero_playable_character_unity
Full Pack: http://mr-necturus.com/shop/characters/skeleton_hero_playable_character

All characters with single armor type:

Skeleton Hero King Unity: Asset http://mr-necturus.com/shop/unity_assets/skeleton_hero_king_unity
Skeleton Hero Warlord Unity Asset: http://mr-necturus.com/shop/unity_assets/skeleton_hero_warlord_unity
Skeleton Hero Captain Unity Asset: http://mr-necturus.com/shop/unity_assets/skeleton_hero_captain_unity
Skeleton Hero Lieutenant Unity Asset: http://mr-necturus.com/shop/unity_assets/skeleton_hero_lieutenant_unity
Skeleton Hero Knight Unity Asset: http://mr-necturus.com/shop/unity_assets/skeleton_hero_knight_unity
Skeleton Hero Veteran Unity Asset: http://mr-necturus.com/shop/unity_assets/skeleton_hero_veteran_unity
Skeleton Hero Soldier Unity Asset: http://mr-necturus.com/shop/unity_assets/skeleton_hero_soldier_unity

10 days discount!

Pack includes FBX file with all armors attached to one skeleton.
Pack includes FBX files for every independent armor type.
Pack includes FBX files with LODs (low polygonal version).

Can be used with Unity 4 Mecanim.

There are 7 different armor types, from “soldier” to “king” attached to one hero skeleton. Gives to the character be ablity to serve as main playable hero in the game.

Every set includes 8 changeable armors and weapons. So 56 unique parts, that can be used in any combination in order to provide character leveling during game or to create unique looking NPC character.

Armor\weapon sets:

“Soldier” - 10,883(LOD 6,418)polygons, 20,529(LOD 12,278) triangles, 11,060(LOD 6,880) vertexes

“Veteran” - 10,635(LOD 6,511) polygons, 20,196(LOD 12,602) triangles, 10,695(LOD 6,870) vertexes

“Knight” - 10,658(LOD 5,948) polygons, 20,342(LOD 11,570) triangles, 10,210(LOD 6,384) vertexes

“Lieutenant” - 10,944(LOD 6,047) polygons, 20,686(LOD 11,743) triangles, 11,012(LOD 6,475) vertexes

“Captain” - 12,244(LOD 6,899) polygons, 23,080(LOD 13,148) triangles, 12,236(LOD 7,210) vertexes

“Warlord” - 11,220(LOD 6,117) polygons, 21,266(LOD 11,880) triangles, 11,131(LOD 6,403) vertexes

“King” - 12,352(LOD 6,771) polygons, 23,499(LOD 13,123) triangles, 12,270(LOD 7,041) vertexes

Rig has 39 bones.

Textures: TIF, 512x512, 024x1024, 2048x2048. Color, specular, normals, opacity maps.

Character has 139 animations and can use 1 handed swords, axes, maces; 2 Handed swords axes, maces and shields.

There are standard “on place” animations and several animations which includes “root motion” used by Unity 4 Mecanim. Such animations have “RM” letters in their names.



Veteran armor:



“Knight”

“Lieutenant”

very nice :slight_smile:

Thank you im!

“Warlord”

A nice addition to the already existing skeleton army, nicely done (as always). Keep up the good work.

Thank you cygnusprojects!

“King”:

Asset will have 139 animations!

Can’t believe I missed this. Fantastic work! Looks awesome.

Thank you Archania!

Hope today I will start upload all this at the end. :slight_smile:

Unity Pack: http://mr-necturus.com/shop/unity_assets/skeleton_hero_playable_character_unity
Full Pack: http://mr-necturus.com/shop/characters/skeleton_hero_playable_character

10 days discount!

All characters with single armor type:

Skeleton Hero King Unity: Asset http://mr-necturus.com/shop/unity_assets/skeleton_hero_king_unity
Skeleton Hero Warlord Unity Asset: http://mr-necturus.com/shop/unity_assets/skeleton_hero_warlord_unity
Skeleton Hero Captain Unity Asset: http://mr-necturus.com/shop/unity_assets/skeleton_hero_captain_unity
Skeleton Hero Lieutenant Unity Asset: http://mr-necturus.com/shop/unity_assets/skeleton_hero_lieutenant_unity
Skeleton Hero Knight Unity Asset: http://mr-necturus.com/shop/unity_assets/skeleton_hero_knight_unity
Skeleton Hero Veteran Unity Asset: http://mr-necturus.com/shop/unity_assets/skeleton_hero_veteran_unity
Skeleton Hero Soldier Unity Asset: http://mr-necturus.com/shop/unity_assets/skeleton_hero_soldier_unity

I bought this discounted in his store two weeks ago and I am very satisfied with the purchase.

Sasha’s quality design and animations are already known by those who are their customers, but I was very pleasantly surprised with the mecanim integration thanks to the root motion version of animations. Watching the character moving in the editor is amazing and the construction of the mecanim tree state has been a fun and didactic exercise with this character.

Thank you for your work!

Thank you very much for your kind words Jovino. Its really helps me in my work. Especially when I am working on something big during long time period having only hope, what it will be something successful. :slight_smile:

You are very welcome!