SketchUp7Pro into Unity

Hello guys!

I’am using Sketch Up Pro 7.1, and i want to export some models from that into unity.
for example: this one
i export it as FBX, but after imorting it in unity as a new asset, theres only the model, and no textures.
ive alsi tried it as .obj, same result.
any idea how to fix it?:slight_smile:
Thanks!

What about exporting as Collada, and then importing in Blender?

In the older sketchups you could save it as a google earth(kmz file) then rename the saved file to a zip file.

Then open the zip file and import the model as a dae(collada file). You also had to manually assign textures one at a time.

You may have to assign your textures this way. Find one, and manually place it on the object in Unity. I know that kind of sucks, but I’m using the free sketchup and got used to doing it that way. After you import your fbx model you should have a lot of places to assign materials over on the right in the objects properties.

Unity works with nested folders. To get textures and mesh to link to each other you must export from Sketchup directly to your projects Assets folder.

When asked a location just navigate to your project folder and open your assets folder then type in the name you wish to use for your new asset.

Works everytime for me.
Hope it goes well for you too!

Exporting from sketchup to unity is easy, the textures need to be imported aswell though ( they are in a folder named after your model whereever you saved it). Import them, hook them up to the materials et voila! Sketchup fbx to unity.