Skinned Cloth (433861)

hi
when i add a Skinned Cloth to an object it does not collide with the main char , how can i fix it ?

here is what i want to do
a cloth mesh attached to one bone only , it is not colliding with the player or the original mesh , why ?

Skinned Cloth does not collide with Physics colliders. It is only driven by the vertices skinned by the Skinned Mesh Renderer. That allows it to be simulated on a separate thread from the rest of physics simulation, and independent of the fixed physics frame rate, making it execute much faster.

If you need to interact with colliders, use the Interactive Cloth instead.

so if i have a hair for example it will go through the body ?
i only need it to collide with the main mesh that its attached to . is it possible or i have to go with Interactive Cloth .