Skinned Mesh not updating with animation

HI Everyone,
I see that the animator is updating the 3D humanoid game object but the Skinned Mesh is not getting updated. Do you know what I could be missing? Unity newbie here, I dont know what other information will be useful to share for debugging this!! Let me know if you need anything else.

Please ignore the error at the bottom, it is related to a class that is not being used at the moment.

Attached- gif demonstrating the error, images showing my current asset configuration.

8048396--1038677--Error_Animator.gif


Looks like you added a mesh collider, which won’t be supported by skinned meshes.

Ohh, thanks for the information. Is there any kind of collider that I can use with skinned meshes?