Hi everyone,
I opened the subject several times. I did some research. Video of the project studied. But I could not find the solution, (free) guess do not have a ready-made project. So I thought, write it ourselves.
Problem, “Skinned Mesh Renderer” Morph.
I would like to shape the character. Fat, tall, short, muscular, “the face (nose, eyes, eyebrows)”. Things like that.
For example, “DAZStudio” program using the. Character and ready to shape. “3dsMaya” morph program looks. Changes can be made.
This process “Unity 3D” to make, must code. How can I write? What is tactic?