Hi all ! We are creating a MMORTS stategy for moblie devices. When created a basic solder model with bones and animation we get stange look on mobile devices.

We tested mesh on Samsung Galaxy S2, Note2 and HTC HD2. On HTC and Note 2 on works fine, but on S2 get stange visial bug. Looks like renderer broke UVs.

Here sreenshot. Renderers use same mesh and same material;

At top os how it look in editor, HTC and Note2
At bottom at S2

Sorry for my bad English.

After moving all models to unity 3.5.7 - all works fine !!!
Then i install unity4 and upgrade test project (one model on scene, no code) and see bug again ! On same project !