SkinnedMeshRenderer: Body not found

Hi

I am editing an avatar made in VRM on Unity, but I am having the following error messages in the log when I go to play mode.

I have a body part called body.

Imagem: error hosted at ImgBB — ImgBB

Would anyone know what it means?

All log:

SkinnedMeshRenderer: Body not found
UnityEngine.Debug:LogWarningFormat(String, Object[ ])
VRM.BlendShapeBindingMerger:.ctor(Dictionary2, Transform) (at Assets/VRM/Runtime/BlendShape/BlendShapeBindingMerger.cs:73) VRM.BlendShapeMerger:.ctor(IEnumerable1, Transform) (at Assets/VRM/Runtime/BlendShape/BlendShapeMerger.cs:37)
VRM.VRMBlendShapeProxy:Start() (at Assets/VRM/Runtime/BlendShape/VRMBlendShapeProxy.cs:35)

NullReferenceException: Object reference not set to an instance of an object
VRM.BlendShapeBindingMerger…ctor (System.Collections.Generic.Dictionary2[TKey,TValue] clipMap, UnityEngine.Transform root) (at Assets/VRM/Runtime/BlendShape/BlendShapeBindingMerger.cs:58) VRM.BlendShapeMerger..ctor (System.Collections.Generic.IEnumerable1[T] clips, UnityEngine.Transform root) (at Assets/VRM/Runtime/BlendShape/BlendShapeMerger.cs:37)
VRM.VRMBlendShapeProxy.Start () (at Assets/VRM/Runtime/BlendShape/VRMBlendShapeProxy.cs:35)

NullReferenceException: Object reference not set to an instance of an object
VRM.BlendShapeBindingMerger…ctor (System.Collections.Generic.Dictionary2[TKey,TValue] clipMap, UnityEngine.Transform root) (at Assets/VRM/Runtime/BlendShape/BlendShapeBindingMerger.cs:58) VRM.BlendShapeMerger..ctor (System.Collections.Generic.IEnumerable1[T] clips, UnityEngine.Transform root) (at Assets/VRM/Runtime/BlendShape/BlendShapeMerger.cs:37)
VRM.VRMBlendShapeProxy.Start () (at Assets/VRM/Runtime/BlendShape/VRMBlendShapeProxy.cs:35)

NullReferenceException: Object reference not set to an instance of an object
VRM.BlendShapeBindingMerger…ctor (System.Collections.Generic.Dictionary2[TKey,TValue] clipMap, UnityEngine.Transform root) (at Assets/VRM/Runtime/BlendShape/BlendShapeBindingMerger.cs:58) VRM.BlendShapeMerger..ctor (System.Collections.Generic.IEnumerable1[T] clips, UnityEngine.Transform root) (at Assets/VRM/Runtime/BlendShape/BlendShapeMerger.cs:37)
VRM.VRMBlendShapeProxy.Start () (at Assets/VRM/Runtime/BlendShape/VRMBlendShapeProxy.cs:35)

Try this.
https://support.unity.com/hc/en-us/articles/206369473-NullReferenceException

Did you ever find out how to fix it?