Skybox appears fully yellow when in play mode

Hello,
I have recently started a new project. I have made the script that allows the player to look around, tried testing it but for some reason the skybox appears fully yellow which is kinda pissing me off. I haven’t changed anything about the graphics or the skybox. Things I have tried:

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Can you show what it look like outside of play mode?
Maybe you’re just seeing what the game view looks like (which gets focused upon entering play mode)

Also check if your camera background type is solid color

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When you change the Render Type to “Overlay” onto the inspector of the camera and go back to “Base”, the Background Type change by itself to “Uninitialized” (in the Environment section, a little lower on your inspector). So you need to switch it to “Skybox” or “Solid Color”.

I think it’s a bug of Unity, which do not save your default/previous background type selection.

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you are a life saver thanks. You even knew the process at which i messed up xD

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Thanks random stranger from the internet, that solved it for me

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thanks a ton, you saved my game :slight_smile:

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Thanks Speed You Are like god

I tried it still it hasn’t solved my problem. Been stuck for a week now.

Thanks bro, you’ve saved my life :3

Or maybe its just Culling Mask under rendering in the Camera Object, just pick all or whatever needed.
That’s what work for me at least.