Just a question to know if this is possible or not.
I’m making a game where the main character would be traversing a number of different landscapes, and I would want the sky to be different for each one. I wan’t it to gradually blend and I also do not want to change scenes
Is making multiple skyboxes for one scene feasible?
Is there a way to have X amount of cameras with X amount of skyboxes and fade in/out of each camera view as the area changes?