Hi,
I just started testing my app on an iPad Mini 2 (the first mini retina model) and for some reason the Skybox isn’t showing correctly (it’s giving me a nice torn image of the Unity logo that pops up on startup instead of my lovely sky)
The skybox works perfectly fine on an iPad Mini 1 (non retina) and an iPad Air (retina) so I’m really at a bit of a loss as to what’s going on.
I started playing around with the depth of the camera the skybox is applied to (i’ve got a setup of 2 cameras, one for the skybox) and setting the skybox camera depth to be greater than the main camera results in the skybox appearing - but obviously then everything in view of the other camera is obscured. So perhaps it’s a depth buffer issue (which i guess makes sense considering the torn last image in the buffer showing up).
Anyone experienced something similar? Any ideas for a resolution?
Cheers,
-Hobsie
Edit: Forgot to say, using Unity 5.1.3f1 with a pro license.
2nd Edit: @Wolfshadow This is happening when running the app natively on device (iOS 8.4) - I’m not using Unity remote.
It might not be a problem in the app
– Wolfshadow