Am facing a serious issue in rendering skybox on android devices. I’ve have no issue with the PC build of the same scene. But when I switched the platform to android, these weird bands and that box-border-weird-line (whatever) started to show on screen. Dunno what to do. Am I doing anything wrong with android-platform settings or something like that. Please help me.
Skybox is attached as MainCamera ->Add Components → Skybox (this issue existed when I used RenderSettings->Skybox )
Camera rendering path : vertex Lit ( no change while using Forward rendering)
For each “textures” of the required Skybox (You could find it under Standard Assets->Skyboxes->Textures) ; Tick the “Override for Android” option. (Also it’s better to switch the Skybox material to “Mobile/Skybox” as it will enhance the rendering performance on mobile devices)
Add a new Camera to the scene and attach a new Skybox Component from “Add Componen->Rendering->Skybox” instead of using “Render Settings->Skybox”. Then apply the following settings to the newly added camera.
2.1. Clear Flags = Skybox
2.2. Culling Mask = Nothing
2.3. Projection = Orthographic
2.4. Depth = -1 (Base Depth, If the Main Camera Depth is -1, Change it to 0)
2.5. Rendering path = Vertex Lit
2.6. HDR = ON (To cull the bands)
And you’re done! I solved my issue by doing the above tweak. Enjoy!