I’m just looking for a sample that shows me how to make a transition of skybox made with a shader that has a texture. I have searched a lot I haven’t found anything…
It’s I have two materials of skybox and I want to make a transition between them with a time parameter.
I tried to change the opacity or whatever that can serve I’m still with no results…
It seems that this doesn’t work anymore in Unity 2018.x.
I am getting an error on compile in 2018.2.15f1: “Support for SetTexture combiner ± has been removed”.
[EDIT]: Ok, apart from the error above, it DOES seem to work, though. Still trying to figure out why Unity gives me that error …