After upgrade to Unity 5, the areas which were bright white in Skybox are now painted black. Any ideas?
Here is what fixed it for me. Go find what skybox you are using. Search for it in your assets. You will see an error message: "This texture contains alpha, but is not RGBM (incompatible with HDR). Luckily, there is a ‘Fix Now’ button.
After hitting each ‘Fix Now’ the problem disappeared.
Are you talking about the default Skyboxed from unity Standard Assets or your own custom made skybox? There is a new default skybox for any scene but the old system is still the same. Here.
And if you want to create your own skybox, here.
Don’t forget: if you have a Skybox assigned to a Camera, make sure to set the Camera’s Clear mode to Skybox.
Hope it helps.