Slaves of Rome MMORPG

Hey Guys.

My name is Jimmy Byberg and im the Founder of the SoR Project.

About the game

SoR starts around 280BC in the Roman empire. It stretches from Gallia to Egypt. SoR will be far from most fantasy mmorpgs since we will scrap close to 95% of the “magic” stuff and focus on realism as much as possible without getting boring.

There are today 3 factions - Rome, Carthage and Suebi (germanian tribe) and 3 classes - Gladiator, Archer and Assassin.
(Assassin class might be changed or mixed with the archer)

Heres some quick screenshots

Critics are welcome to be able to improve!

More will come later on!

looking amazing!!! when it will come out?

Looks great so far. And without magic and more realism you going into a good direction if you ask me.

Going to keep track of this topic.

Good luck on the development and not hesitate to show us more when you have something!

Dayum that looks good, keep up the good work!

i have the same assets the barbarian and the rocks and im working on a rpg project with these assets too (:

Thanks for all the kind comments. The character are more for testing. We are currently moving everything over from HeroEngine that we used from the start.

i downloaded this model too :smile: (with animations)

Any actual gameplay? or are you starting with art first and hoping the rest falls into place :stuck_out_tongue:

We havent done more then the camera and character controls for steering. Still some tweaks needed to be done. We dont have a coder that can help out as much as we would need so we are looking for one more scripter. The GUI design we have so we need to start getting it into the game.

paid scripter or collabration

It is unpaid. He posted an Advertisement in the Collaboration section.

OKey guys heres another screenshot. Still alot to be added and changed. But we are still working on getting all assets over from HeroEngine

cool i like it! , i recomend you to add character controller with mechanics it works fine

Thanks :smile: Btw i replied to your PM :stuck_out_tongue:

I saw your post on Hero Engine…why did you move?

Cause the scripting system is WAY to complex. For a coder that never used HE before it would take maybe 6 months to learnt he systems before he/she can even get started on the most simple stuff.

That’s pretty unfortunate. Can you go in-depth on the game’s story and goals? Is there even a storyline?

Well the story isnt really started on. We are not sure we even want a story yet. The game will be pretty open to do whatever. Even from the start the game will need the players to work together. everything from crafting, fighting and other social elements. The combat system will be far from anything like most mmo wich is why we are in desperate need of a good scripter atm.

That’s a pretty good thing to hear! The basic combat mechanics for every MMO is getting pretty annoying. Though, I fail to execute even the simplest programming rules. Writing is up my alley, which is why I’m so eager to hear the story for any game. If any game, even an MMO, fails to create a stable, yet intriguing story, then the game will most likely fall apart.

But good look anyways. I’ll keep my eye on this project.

I know what you mean :smile: we HOPE to have a small video done in about maybe 2 months with some gameplay in. Not sure what gameplay yet anyway.