Slice's Armory for UMA

Planing to make several armor sets for the UMA Avatar, so feel free to post some ideas since I’m open for suggestions.
First project is a viking armor set and it was submitted to the asset store few hours ago.

I also made a free hats pack. Actually it’s a cowboy hat with 10 different textures. It was submitted last weekend so it should be up soon.

4 Likes

Fantastic work on that armors. Any chance to see them for Mixamo Fuse too ? :slight_smile:
I really like that you add the look for dirt and blood, maybe there can be an option for clean+blood and dirty without blood too ? Might make sense sometimes.

Personally I would prefer more of fantasy/medieval armor and clothing like hide armors, plate armor and so on. But what I really think would be good if the armors can be combined without problems, like use a chainmail torso but elvenmade gauntlets for example. Also accessories would be a great add-on like quiver for back and side, backpacks and girdles.

Best Regards

Yes, I am planing to convert everything I make for UMA to Fuse also and yes, you can combine this armor with other pieces from other sets with no problems :slight_smile:

Hope to finish it tonight

Looks good! Any chance you could post a video with a UMA character walking/moving in the armor? I have UMA pieces I can’t use because of holes in the armor where the body parts poke through. I like the historical theme of this armor.

I’d also vote for:

Townspeople - merchants, monk, blacksmith, nobles, etc.

3 Likes

I’m so glad to see another artist working to make UMA assets! My request is that you make everything you feel inspired to make.

And thank you for the free hat! :slight_smile:

Glad you like it!

@Telia: I don’t have a video yet, since I still don’t know an easy way to check UMA animations. I have only tested the rig/skinning in Maya and in the default UMA scene with that running animation, but I’m sure everything is well skinned and you won’t get any holes or ugly deformations (as long as you don’t force abnormal extreme animations).

Make a video of the default UMA scene and the guy running. :slight_smile:

But I trust you regardless. Thanks for the info.

Last one from this pack:

1 Like

New outfit:

Who said that Mrs. UMA can’t look hot?

2 Likes

Since I’m still a beginner at working with Unity, can anyone recommend me a free, easy to use scene with a nice lightning, where I can preview my models, textures, make screenshots, etc?

Maybe the Viking Village demo of Unity, it also fits to your viking armor.

and the following one to calibrate the material

Thank you!

On the Viking armor … is it designed for easy recolor? One of the fun capabilities of UMA is customization through color setting.

No… I totally forgot about that on the first sets I made. But for the next submissions I’m planing to include grayscale overlays.
That doesn’t mean you can’t recolor it though. From what I know only really dark colors are impossible to recolor.

1 Like

My suggestion for the future, then, is maybe to design in a way that favors recoloring overlays in a way that is easy for players, but still detailed enough to be interesting.

Like, on the Vikings, could there be one color that is chosen for the angled or crossed pieces, and one color for the under material …? Maybe even arranged so as to allow for the cross pattern to be laid over the mail, or the angled pattern to be laid over the leather?

Likewise, the circular chest armor piece with straps could be applied with any set of the armor. Or possibly on a bare chest.

Maybe that’s not entirely practical, but I think you probably get my idea. More compartmentalization. :slight_smile:

You can do that already. The arms and chest are different slots for this armor. For the next one I combined them, thought is easier and faster to manage less slots…

I think you probably responded to an earlier version of my post before I finished re-editing it. Sorry about that.

More separated slots - allowing for mixing and matching - is what I’m looking for.

Maybe other people want fewer slots. (?)