Slide down steep slopes in 3D using Cine Machine's rigidbody controller?

Hi, just as the title says, how can I use the FadeOutNearbyObjects rigidbody controller to slide down slopes at a steep angle chosen by a value of 65 or x ( or above ) ? Can someone please show example using FadeOutNearbyObjects rigidbody controller?

Much thanks!

Can someone please help ?

I don’t know what you’re talking about. What is the FadeOutNearbyObjects rigidbody controller?

@Gregoryl It is the player movement script attached to the player inside the FadeOutNearbyObjects demo in the latest Cinemachine ( 2.8.4 ) Samples folder.

It is not a RigidBody controller. It is only a minimal sample to use in the context of camera example scenes, and is not meant to be an example of how to write a controller.

For a more complete game-ready example, consider downloading Unity’s Starter Assets from the asset store.

@Gregoryl Is there a demo in there that I can use that allows for a rigidbody controller instead of character controller to slide down steep slopes & walk up stairs? Thank you!

CM doesn’t contain much in the way of demo controllers. It’s pretty minimal in that department, because it’s focused on cameras. It’s hard for me to suggest solutions for you without having context about the bigger picture of what you’re trying to do.

Have you looked at Unity’s Starter Assets from the asset store?