Slider.enabled = false.

Hey guys.
onStart i want the slider to be invisible. However using slider.enabled = false just disables the functionality of the slider rather than the actual drawing.

Any thoughts ?

I think you need to use SetActive(false);

Slider mySlider;

void Start()
{
    mySlider = GameObject.Find("mySlider").GetComponent<Slider>();
    mySlider.gameObject.SetActive(false);
}

if you have a button to activate and deactivate it, you can do

if (mySlider.gameObject.activeSelf)
{
    mySlider.gameObject.SetActive(false);
}
else
{
     mySlider.gameObject.SetActive(true);
}