Hello,
I’m a bit confused because I have a slider in my scene that works perfectly when I press or drag the slider (background or filled area) but doesn’t work when I specifically press or drag the actual circular handle(?). Any ideas why that might be? I’m relatively new to Unity and I’ve been trying to figure out if I changed something I shouldn’t…
EDIT:
To be more specific, if I press anywhere outside of the handle, in the slider bar, the handle moves to the position I pressed and if I keep the mouse pressed and drag the slider, it works normally. If I have the mouse pointing anywhere inside the circular handle, the handle is not recongnized?
Thanks,
Sofia