Hi, I am creating a slider that starts in the middle and moves back to the middle over time when moved. For some reason my script crashes unity when I try to move the slider to the right, but works exactly how it should when I move the slider to the left. Any idea why this is happening?
var cameraSliderValue : int = 5;
var movingCamera = false;
function MovedSlider(){
movingCamera = true;
while (cameraSliderValue != 5)
{
if (cameraSliderValue > 5)
{
cameraSliderValue += -1;
yield WaitForSeconds (2);
}
if (cameraSliderValue < 5)
{
cameraSliderValue += 1;
yield WaitForSeconds (2);
}
}
movingCamera = false;
}
function OnGUI () {
cameraSliderValue = GUI.HorizontalSlider (Rect (470, 830, 300, 25), cameraSliderValue, 0, 10);
if (GUI.changed == true){
while(movingCamera == false){
MovedSlider();
}
}
}
function OnGUI () {
cameraSliderValue = GUI.HorizontalSlider (Rect (470, 830, 300, 25), cameraSliderValue, 0, 10);
if (GUI.changed == true){
if(movingCamera == false){
MovedSlider();
}
}
}