Slingshot building/coding question

Hello,

for my latest game I need to build/code several weapons. One of them is a slingshot. I already created a basic model (see attached image).

As you can see, I’m a bit stuck on the rubber band part, which actually allows you to shoot something. I need to allow players to pull this part back and they also need to tilt it, in order to get the correct angle.

Maybe someone can suggest a technique, that would allow me to create this important piece as realistically as possible.

Your help is very much appreciated. Thanks in advance.

is this going to be from a FPS type view?

Yes, exactly. Sorry for not pointing this out right away.

I’d use a skinned mesh with 3 bones (one for each attach point, and one in the middle for the part that gets pulled). And while you’re at it, maybe a bone or two up the length of the handle so it can bend too.

Thanks for your suggestion. I’ll give this a try…