Hi!
We’re a bunch of Game Development students trying to make a slotcar game in Unity3D. We’ve been working with Unity in less than a semester, but we’re learning quickly! I’m just wondering if anyone has any good ideas for what we can use to… well actually make the game. I’ve been looking into SplineControllers and iTween, but I’m not really sure it’s going to work with our idea. Seeing as SplineController is’nt really curve-friendly, and iTween sets up a path and makes the object STICK to it. We want the car to go flying if it has to much speed through turns and such.
Basically, following a rail and the users control the speed of the car by the press of a button.
I’m sorry if this is a little vague!
Any help and suggestions is greatly appreciated!