Slow loading and a "Hold on" popup message

Every time I run the game in the editor or change the code, the following “Hold on” message with loading appears:

I’ve made some research in the forums and I’ve found that the Lightweight RP is the reason. But I’m really new to graphics and I have no idea what to do. I think that when I added a default LightweightRenderPipelineAsset to the Graphics’ Scriptable Render Pipeline Settings, this loading message started appearing. I added the pipeline asset to be able to use shader graph, but I don’t understand Graphics yet and I haven’t touched the settings, so they’re set by default.

The additional “Hold on…” loading takes between 1 and 3 seconds, it’s not super long, but still incredibly annoying. I tried to reimport TMPro to see if it causes the problem, but I think it’s indeed the LWRP thing I added. Is there any way to fix this?

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Did you ever figure out what it was? I have the same problem and I don’t know if its because my computer is getting slower, because it wasn’t happening before.

This is pretty annoying!!! Unity have to solve this dumb ‘’‘upgrade’‘’

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After reading a couple threads about this issue, the current temp solution is to delete ShaderCache.db in the Library folder every time before opening the editor. Hope the Unity team will find a permanent fix for this soon.