var Speed : float = 0.1;
function Update(){
if(Input.GetKey(KeyCode.LeftArrow)){
transform.Translate(Vector3(-Speed,0,0));
}
else if(Input.GetKey(KeyCode.RightArrow)){
transform.Translate(Vector3(Speed,0,0));
}
}
Hi Everyone!
So easy question how can i make the object move slower ?
If i go lower than 1 the speed doesn’t reduce ?
Any reason for that, or is there a better way ?
Thanks in Advance
Wentzel