I have a game that plays at a decent framerate in the Unity editor.
However, when I export it to a web player, the framerate degrades CONSIDERABLY. Down to <1 fps.
I have checked and the project quality settings are the same for editor and web player (Beautiful). But I’m not sure what the problem is.
Is there a setting I should look for that slows down web player performance? Or is this just normal?
Exporting it as a standalone app seems to work well.