Slower Performance In Web Player Than Editor

I have a game that plays at a decent framerate in the Unity editor.

However, when I export it to a web player, the framerate degrades CONSIDERABLY. Down to <1 fps.

I have checked and the project quality settings are the same for editor and web player (Beautiful). But I’m not sure what the problem is.

Is there a setting I should look for that slows down web player performance? Or is this just normal?

Exporting it as a standalone app seems to work well.

1 Answer

1

That doesn’t sound normal. Creating a development build with script debugging and/or profiler attached may help narrow down the issue.

There may be some issue specific to the web player (say, something is throwing a large number of exceptions). Hard to say without more details.