Heya!
I tried searching for this but found nothing so I’ll just post this question here. So I’m making a multiplayer game and I want to slow time down (or fake it because timescale (probably) wouldn’t work in this situation (?)) in a specific area (not static area, will move with the player). What would be the best approach to this prorblem? Making character controller and animations to “slow down” when inside a specific area (change the speed)? It shouldn’t be too hard to implement but I just want to make sure I’m making the right approach. (I hate writing loads of code in vain).
thanks