Small but annoying bug has been around since at least 2018.4, probably much longer.
I’m on a Mac. Steps to reproduce:
- New project
- New Animator controller
- New Blend tree, add a couple motions to it.
- You should see a blue graph with a red line in inspector, edit one of the values underneath it to the left or right sides and press Enter or Return (don’t click off).
- Now anywhere you drag in the unity interface the value starts changing.
Expected result in the value shouldn’t change, pressing the Enter button should behave the same way as a click outside the field.
See image.