Hi!
I’ve run into quite an annoying bug. If I have a mesh physics shape authoring with a mesh assigned that is too small, it freezes the editor when entering playmode. It also happens if you’d use the standard sphere mesh as the assigned mesh for the physics shape and turn the scale down to at least about 0.1.
If you try to enter playmode after doing this it freezes the editor for me. I have also reported this bug but I am not sure if the bug report feature is useful for preview packages like this. And I wanted to report it here just in case people bumped into the same issue.