Small objects?

I have some plates and utencils that are fairly small and they seem to just drop through the table that I have. how do I stop them from doing stuff like that.

anyone?

Maybe you could give a little more information on what you’re trying to do. Why do the plates and utensils hace Rigidbodies in the first place? Does the table have a collider? Is it a mesh collider or primitive? What types of colliders do the plates and utensils have? Are they placed high enough above the table’s collider?

im trying to make small plates or utencils that are rigidbody like they would be in real life. I use the convex collision checkmark on all of the objects. and they are placed high enoough I had make them larger to get the objects not to fall through but they dont look proportional to everything else now… and even the objects that stay on the stuff fall just slightly into ground with just a lil part of them sticking in ground.

Why dont you try adjusting the size and position of your collider components?