Hey, the ability to lock the inspector tab to a particular object is a really handy feature in Unity.
I’ve got one small feature request for the inspector tab though. Up at the top of if there is the icon for the selected object and the name of the selected object. Right now if you click on this it does nothing. It would be handy if you could click on that object to scroll the project tab or hierarchy tab (depending on what object you have selected) and have it flash the item in the tab.
The key use case for this would be if you have the inspector window locked to an object then you have some other object selected, and then you want to go back to the object you have the window locked to. Currently to do this you have to search the project/hierarchy tab to find it. Setting up this feature would save a few seconds here and there which adds up and also just smooth out the workflow for doing a variety of tasks that are significantly sped up by locking the inspector window, like configuring an object to be similar to another existing one, comparing two things, or linking a group of objects to an object.
1 Like
Oh yes, oh h*ll yes… +1 Like.