Smart Sprite?

What happened to the smart sprite? was really looking forward to that.

We are doing quite a bit of redesign work on the Smart Sprite implementation and it was not ready to go into this release.

Ah ok, good to know

yet as it’s a very cool feature is it possible to know when ?

The plan is for it to be in the next round of features we gather feedback on - so it depends on how quickly the current cycle of features takes, but we’re expecting 3-4 months away right now.

For a feedback build 3 / 4 months
and for a final integration in unity ? another 3 months?

So I guess I come back in 6 / 7 months to see if its ready use it in a production game.

I really hope this is a underpromise overdeliver estimate, because the waiting for this feature is taking so long already.

It would be nice if unity was more modular, so each feature could be rolled out as a module, (plugin) independend of how other parts of unity progress.

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@superpig @Johaness_Reuben

hey , ) So still no Smart Sprite, in unity 5.4
is it possible to have it in the next 2D Alpha Release 5 ?
because it’s the best we got so far for 2D terrain

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The alpha releases have been discontinued.
But as stated before the plan is to include it in the next Experimental preview (2D Experimental Preview Release 2)

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so one month to go ?

Smart Sprite is still in development. It will not be in the next few 2D Experimental Previews. We received a lot of great feedback when we first put it out in the wild. It’s an awesome feature but the feedback also showed where it was lacking and what we need to improve. This means going back to the drawing board in some aspects. So currently I cannot say when it will be ready to be released in an experimental preview.
It’s current state would severely limit the features possibilities, and we don’t want do that.

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hey, @Johaness_Reuben

we recently realse “redstory” and we are currently working on some major change, so we are very interested in this
let us know if we can help, and when it ready

cheers

Ah now I see where your avatar is from. :slight_smile: Red Story is really beautiful. Haven’t played it yet, just watched a bunch of gameplay videos. Did you guys use a similar tools?

THX !!

@Johaness_Reuben yep, we used ferr2D but we probably gonna change for a 3D terrain, we are in a need of tools smartsprite

@Johaness_Reuben I wonder. In relation to Smart Sprite, and Tile Map too, how can we (the community) really help push the development of this so we can see it a lot sooner? There has to be something we can do collectively to make this easier and smoother on your end. :slight_smile:

@Makosai Thank you for asking. Generally giving feedback in this forum has been really helpful. In fact, Preview 2, which is coming out soon has incorporated quite a bit from this forum.
Short answer. More feedback. This doesn’t always have to be bugs or feature requests but also what is good, maybe certain things work really well for a particular thing someone is working on. This helps affirm direction and design.

Most important part though is general feedback on all the features. Currently TileMap has a lot of attention but some of the other features get less attention. It would help a lot if the community tried out all the features and gave feedback for them, it would definitely help move the Previews along too.
Currently, some of the features maybe lost on some and the examples/demo project may only demonstrate a feature in a particular scenario. I’m working on creating better demos that show usage of the features together which should help.

I started writing a long description of our process which should help the community understand how we work, along with some of the decisions we make. But I think I’ll make that its own post.

What about a thorough video review with table of contents labeled at the start indicating the timestamp for each particular subject? I would definitely take the time to put together a video where I tested multiple features, review them, give feedback, and upload it to Youtube.

That would be brilliant! It would also definitely benefit the community as well. I would just hold off starting work on it, just a few days as we get ready to release Preview 2. Probably better to start with that.

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Just a quick note on Smart Sprite, since its the topic of this thread :slight_smile:

Smart Sprite is not in Preview 2. It will be some time before it comes back. As I mentioned earlier, we’re back in refactoring and redesign of it. We’re making improvements on the core of it. Additionally some of the work being done with the current previews will also directly benefit Smart Sprite.

Was there a delay? :slight_smile: If so, it’s all good. I’ve been on vacation. I get back tomorrow and I’ll be free to do those tutorials whenever!

Just a simple question. Where can I get Preview 2?