smartfox 2x

I work with SmartFoxserver 2x, but the collision did not dettecte between the network players.
thanks.

smartfox has nothing to do with collision and does not handle your world at all. you must do it on the client or a special “collision node”

thank you, but I created an application 3rd Shotter multiplayer, but when players enter them in collision, the player passes through the other player.

Sounds like the collider is either set to trigger then in which case it won’t collide, only generate the event that a collision took place