Smooth out movement/Motion Blur?

Hey, I started making game, I am learning as I am making it so I am still pretty new to this.
here is video:

I would like to know how can I smooth out movement or perhaps add motion blur to the ball?
Kind of add “the smooth feel” of the movement/motion.

Kind of like here:

It just feels and looks smooth, can’t really explain what it is, it’s just really makes game feel warmer :smile:

I am using free version, not pro. is there any way to achieve this?

Thanks.

P.S - I am coding in C#, so examples would be preferable in C# not in JS. Thanks.

I did not watch all the way, but here are some things you can try.

Add a mario style camera follow. At the moment, your camera tracks your player exactly. Take a look at the 2d turorials, One of them talks about implementing a mario brother’s camera follow.

Your aura is very bright, soften it and maybe try a whiter color with more transparency.

You might also deform your ball based on collisions and fast motion.

The example game adds a kind of specular highlight that rotates giving a stronger indication that the ball is rotating rather than gliding I’m not sure I like it but it does help. Perhaps if you deformed the ball or added a bump map it would not be needed

.

The ball is currently rotating, however - currently it’s being rotated programatically rather than being rotated by affected forces (I am not sure how to change this).