I was trying to achieve this kind of player ball movement:
Catch Up (Ketchapp)
From my side I have tried and record a video of my current implementation:
CatchUpBallMovementDemoVideo
Two kinds of problem, I was facing:
- ball making so much jerk while moving on the plain track that I hope you have clearly noticed in my recorded video
- when ball reach left or right edge and you try to swipe its making jerk again rather than remain restricted because clamping related code already added
I have just created a demo project so here I am providing the link for it so personally you can check and provide me a suggestion for making ball movement perfect.
Demo Project Source Link: CatchUpBallDemoProject
Demo Project SIZE 20MB
What at present making jerk in ball movement that I can’t able to decide, whether its following camera jerk, whether ball not moving properly though I have created a plain track for checking purpose.
Ball Inspector Detail:
Complete code added within the working demo project. Share your suggestions with me to solve this.