Im trying to make a gameobject rotate 45 degrees when scrolling the mousewheel, and i have tried everything to make the rotation smooth, but i just cant do it for some reason.
Right now my script is this (i know this doesnt even try to make it smooth, but I just gave up.)
if (Input.GetAxis(“Mouse ScrollWheel”) > 0f) //up
transform.Rotate(0, 0, -45);
if (Input.GetAxis(“Mouse ScrollWheel”) < 0f) //down
transform.Rotate(0, 0, 45);
Does anyone know how i do it?